Design and Technology
“Design and technology is an inspiring, rigorous and practical subject. Using creativity and imagination, pupils design and make products that solve real and relevant problems within a variety of contexts, considering their own and others’ needs, wants and values. They acquire a broad range of subject knowledge and draw on disciplines such as mathematics, science, engineering, computing and art. Pupils learn how to take risks, becoming resourceful, innovative, enterprising and capable citizens. Through the evaluation of past and present design and technology, they develop a critical understanding of its impact on daily life and the wider world. High-quality design and technology education makes an essential contribution to the creativity, culture, wealth and well-being of the nation.” National Curriculum 2014
Design and technology (D&T) is an inspiring, practical and hands on subject. Design and technology encourages children to learn to think creatively to solve problems both as individuals and as members of a team. We provide opportunities for our pupils to develop skills and knowledge in designing and making, structures, mechanical and electrical mechanisms and textiles, choosing from a range of materials. As part of their work with food, pupils are taught how to cook and apply the principles of nutrition and healthy eating. Throughout our curriculum, we encourage our children to be creative and product design in D&T encourages this.
Through the framework of the National Curriculum 2014, design and technology aims to ensure that all pupils:
- develop the creative, technical and practical expertise needed to perform everyday tasks confidently and to participate successfully in an increasingly technological world;
- build and apply a repertoire of knowledge, understanding and skills in order to design and make high quality prototypes and products for a wide range of users;
- critique, evaluate and test their ideas and products and the work of others;
- understand and apply the principles of nutrition and learn how to cook.
Our aims in teaching design and technology are:
- to develop imaginative thinking in children and to enable them to talk about what they like and dislike when designing and making;
- to enable children to talk about how things work, and to draw and model their ideas;
- to encourage children to select appropriate tools and techniques for making a product, whilst following safe procedures;
- to explore attitudes towards the made world and how we live and work within it;
- to develop an understanding of technological processes, products, and their manufacture, and their contribution to our society;
- to develop children’s skills of enquiry, data collection and interpretation, investigation, analysis, evaluation and presentation;
- to foster enjoyment, satisfaction and purpose in designing and making.
Design and technology is a foundation subject, taught in blocks through ‘topic’ themes, usually for half a term at a time. Through these themes our children will develop their knowledge and understanding of the subject. In our Early Years settings design and technology is taught as part of the Foundation Stage curriculum: Expressive Arts and Design. This is one of the seven areas of learning in the Foundation Stage.
The subject encourages children to use a range of materials and processes and to become creative problem-solvers, both as individuals and as part of a team. We aim to ensure that the activities undertaken when designing and making products at AddMore Federation will support them in the wider world and help them to become discriminating and informed consumers and potential innovators.
There are three core activities children engage with in Design and Technology. These three activities are combined in sequence to create a design and technology project.
- Activities which involve investigating and evaluating existing products. This may involve searching and investigating and disassembling an existing product.
- Focused tasks in which children develop particular aspects of knowledge and skills. E.g. how to make a slider for a pop-up book or an electrical circuit to control something.
- Designing and making activities in which children design and make 'something' for 'somebody' for 'some purpose' and an evaluation of the final product.
At the end of each project there is an evaluation task where children evaluate whether their designing and making was successful, whether their product was fit for purpose and how they might improve it if they made it again.
We integrate our Curriculum Drivers into all of our units of work. Design and technology supports the delivery of our Curriculum Drivers:
- Exploring Opportunities – We enhance learning by taking part in educational visits as well as welcoming visitors to our school for talks and demonstrations.
- Outdoor Education - We take every opportunity to plan lessons that take part outdoors. This could be in our school grounds or the local community.
- Christian Values - Our Christian Values underpin all that we do in our school and exemplify the qualities we hope to instil in our pupils before they leave us. D&T enables us to reinforce our Christian Values e.g. Perseverance, courage – persisting with challenging tasks, problem-solving; trust – teamwork; respect, thankfulness – for our natural resources and creativity.
- Learning for Life – We want our children develop a love of learning, so that they continue to be curious and learn throughout their lives.
- Our Place in the World – We want our pupils to be considerate, kind and thoughtful citizens and to value all life and our planet. D&T plays a big part in this driver as we support pupils to develop a good understanding of their local environment, the wider world and their place in it.
How the national curriculum for design and technology fits into the delivery of our school curriculum is detailed on the downloadable documents listed at the bottom of this page.